///=================================
// Counter-Strike 1.6 Config Made By multyhunter
//=================================
clear
name "(numele tau)"
//=================================
// Graphics Settings
//=================================
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "-8.888889"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "1"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_displayrefresh 120
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "1"
seta r_skipSpecular "1"
seta r_skipNewAmbient "1"
seta r_renderer "best"
seta r_brightness "2"
seta r_gamma "2"
seta r_mode "3"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_multiSamples "0"
seta image_forceDownSize "1"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "1"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_downSize "1"
seta image_useCache "0"
seta image_cacheMegs "64"
seta image_cacheMinK "640"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "1"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "1"
seta image_downSize "256"
seta image_lodbias "0"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
seta r_preload "1"
seta r_useOptimizedShadows "1"
seta r_useTurboShadow "2"
seta g_showPlayerShadow "0"
seta in_alwaysRun "1"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "160"
seta in_yawspeed "160"
seta gui_configServerRate "0"
seta com_guid ""
seta com_showFPS "1"
seta com_purgeAll "0"
seta com_machineSpec "0"
//=================================
// Graphics Game Options
//=================================
seta g_showBrass "0"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_decals "1"
seta g_doubleVision "0"
seta g_bloodEffects "1"
seta g_projectileLights "0"
seta g_muzzleFlash "0"
seta ui_showGun "0"
com_allowconsole "1"
g_fov "105"
g_skipFX "1"
g_skipParticles "1"
g_skipViewEffects "1"
g_cinematic "0"
r_skipBlendLights "1"
r_skipDynamicTextures "0"
r_skipGuiShaders "0"
r_skipParticles "1"
r_skipTranslucent "1"
r_skipDeforms "1"
r_flareSize "0"
s_force22kHz "1"
//=================================
// Player Movement
//=================================
pm_runbob "0"
pm_runpitch "0"
pm_runroll "0"
pm_bobpitch "0"
pm_bobroll "0"
pm_bobup "0"
pm_crouchbob "0"
pm_walkbob "0"
alias "ms0" "menuselect 0"
alias "ms1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "ms8" "menuselect 8"
alias "Pammo" "buyammo1"
alias "Sammo" "buyammo2"
bind 0 "slot10"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind "F1" "autobuy"
bind "F2" "rebuy"
alias "wait3" "wait;wait;wait"
alias "wait4" "wait;wait;wait;wait"
alias "wait5" "wait;wait;wait;wait;wait"
alias "wait6" "wait;wait;wait;wait;wait;wait"
alias "wait7" "wait;wait;wait;wait;wait;wait;wait"
alias "wait8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait10" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait13" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "wait15" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias close "wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;slot10"
bind a "+moveleft"
bind b "buy"
bind d "+moveright"
bind f "impulse 100"
bind g "drop"
bind h "+commandmenu"
bind k "+voicerecord"
bind m "chooseteam"
bind n "nightvision"
bind o "buyequip"
bind p "pouse"
bind q "lastinv"
bind s "+back"
bind t "impulse 201"
bind u "messagemode2"
bind w "+forward"
bind y "messagemode"
bind tab "+showscores"
bind mouse1 "+attack"
bind mouse2 "+attack2"
bind space "+hop"
bind ctrl "+duck"
bind shift "+speed"
bind mwheeldown "+duck"
bind mwheelup "+duck"
bind ` "toggleconsole"
bind , "buyammo1"
bind . "buyammo2"
bind x "radio2"
bind c "radio1"
bind v "radio3"
bind "CTRL" "+duck"
//==================================================
//==================================================
//==================================================
// Buy Aliases
//==================================================
alias "+14" "buy;ms1;ms4;Sammo;sammo;sammo;sammo;sammo;"
alias "-14" "close"
alias "+32" "buy;ms3;ms2;3x"
alias "-32" "close"
alias "+43" "buy;ms4;ms3;3x"
alias "-43" "close"
alias "+42" "buy;ms4;ms2;3x"
alias "-42" "close"
alias "+41" "buy;ms4;ms1;3x"
alias "-41" "close"
alias "+46" "buy;ms4;ms6;3x"
alias "-46" "close"
alias "+44" "buy;ms4;ms4;wait;buy;ms4;ms4;3x"
alias "-44" "close"
alias "+45" "buy;ms4;ms5;3x"
alias "-45" "close"
alias "+84" "buyequip;ms4"
alias "-84" "close"
alias "+82" "buyequip;ms2"
alias "-82" "close"
alias "+83" "buyequip;ms3"
alias "-83" "close"
alias "+de" "buyequip;ms7"
alias "-de" "close"
alias "+12" "buy;ms1;ms2;sammo;Sammo;Sammo;Sammo"
alias "-12" "close"
alias "+85" "buyequip;ms5"
alias "-85" "close"
bind "kp_pgdn" "m4a1; ak47; primammo; vest"
bind "kp_ins" "deagle; secammo; vest"
bind "kp_leftarrow" "awp; primammo"
bind "kp_home" "vest; hegren; flash; defuser; vesthelm; primammo; secammo"
bind "kp_downarrow" "usp; secammo"
bind "kp_end" "mp5; primammo; vest"
bind "kp_pgup" "aug; sg552; primammo; vest"
//==================================================
// Bunny Hop
//==================================================
alias "+hop" "alias _special hopf;hopf"
alias "-hop" "alias _special slot10"
alias "hopf" "special;wait;+jump;wait;-jump"
bind "space" "+hop"
//==================================================
// Settings
//==================================================
developer "0"
adjust_crosshair "0"
brightness "21"
budget_show_history "0"
con_enable "1"
con_color "255 128 0"
crosshair "1"
deathmatch "1"
fps_modem "101"
fastsprites "0"
fog_enable "0"
fps_max "101"
gamma "9"
joystick "0"
lambert "5"
loadas8bit "1"
lookstrafe "0"
lookspring "0"
lightgamma "0.6"
max_smokepuffs "0"
maxplayers "16"
sensivity "3"
scr_connectmsg "1"
snd_noextraupdate "1"
_snd_mixahead "0.1"
texgamma "0.6"
topcolor "30"
tracker "0"
rate "25000"
pushlatency "-25"
muzzleflash_light "0"
viewsize "110.000000"
zoom_sensitivity_ratio "1.5"
+mlook
//==================================================
// Sound / Volume Settings
//==================================================
volume "0.500000"
suitvolume "1.000000"
bgmvolume "0.000000"
hisound "1.000000"
//==================================================
// S / SV Settings
//==================================================
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
sv_aim "0"
sv_gravity "800"
sv_airaccelerate "10"
sv_lan "1"
//==================================================
// CL Settings
//==================================================
cl_updaterate "35"
cl_lw "1"
cl_lc "1"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_radartype "0"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.8"
cl_cmdrate "101"
cl_forwardspeed "300"
cl_backspeed "300"
cl_sidespeed "300"
cl_vsmoothing "0.05"
cl_weather "0"
cl_ejectbrass "0"
cl_interp "0"
cl_interpolate "0"
cl_lagcomp_errorcheck "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_rate "2000"
cl_show_splashes "0"
cl_smooth "0"
cl_updaterate "35"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "small"
//==================================================
// GL Settings
//==================================================
gl_spriteblend "1"
gl_dither "1"
gl_polyoffset "20000"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_alphamin "1"
gl_picmip 1
gl_dither "1"
gl_polyoffset "30000"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
GL_LINEAR_MIPMAP_NEAREST
//==================================================
// R Settings
//==================================================
r_3dsky "0"
r_decal_cullsize "1"
r_propsmaxdist "0"
r_rainradius "0"
r_rainsplashpercentage "0"
r_shadows "0"
r_drawlights "0"
r_drawrain "0"
r_dynamic "0"
r_bmodelhighfrac "5.0"
//==================================================
// HUD Settings
//==================================================
hud_classautokill "1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
//==================================================
// MAT / M / MP Settings
//==================================================
mat_bumpmap "0"
mat_fastnobump "1"
mat_clipz "0"
mat_picmip "1"
mat_specular "0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
m_pitch "0.022"
m_showMouseRate "0"
m_smooth "1"
m_strafeScale "6.25"
m_strafeSmooth "4"
mp_decals "300.000000"
mp_decals "1"
//==================================================
// NET Settings
//==================================================
net_graph "3"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
//==================================================
// My Admin Logins: Setinfo
//==================================================
setinfo "_vgui_menus" "1"
setinfo "friends" ""
setinfo "_ah" ""
setinfo "ah" ""
setinfo "ghosts" ""
setinfo "pw-home" ""
setinfo "_pw-bc" ""
setinfo "rate" ""
setinfo "model" ""
setinfo "_pw-home" ""
setinfo "_parola" ""
setinfo "ghosts" "0"
setinfo "dm" "1"
setinfo "ah" "1"
//==================================================
// Reload Script
//==================================================
bind r "+sayrel"
alias "+sayrel" "+reload; echo ..Reloading.."
alias "-sayrel" "-reload"
//==================================================
// Weapon Side
//==================================================
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0;alias wpnpos wpnright;speak Left; developer 1; echo Weapon Left; developer 0"
alias wpnright "cl_righthand 1;alias wpnpos wpnleft ;speak Right; developer 1; echo Weapon Right; developer 0"
bind alt "wpnpos"
//==================================================
// Wait Alias
//==================================================
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"
//==================================================
bind "i" "say /rank"
bind "l" "say timeleft"
bind "mouse3" "say /me"
bind "n" "say nextmap"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "F12" "snapshot"
-------- Admin~AliaS-------
alias "aztec" "changelevel de_aztec"
alias "train" "changelevel de_train"
alias "dust" "changelevel de_dust"
alias "dust2" "changelevel de_dust"
alias live "admin_restart 1 [LivE --- LivE --- LivE]Game IS ON !! FIGHT !! GL&HF.::.GL&HF.::.GL&HF StarT"
alias "sal" say "Sal all"
alias "pa" say "Pa all"
alias "x2" "say_team" "[--X2--X2--X2--] FasT FasT"
alias "x1" "say_team" "[--X1--X1--X1--] FasT FasT"
alias "sc" "say_team" "[--ScArA--ScArA--ScArA--] FasT FasT"
alias "lg" "say_team" "[--LunG--LunG--LunG--] FasT FasT"
alias "r1" "admin_tsay red 1. LiMbaJuL InDeCeNt EsTe PeDePsiT ..LLaMa / KiCk / BaN 30 De MiN !!!"
alias "r2" "admin_tsay red 2.TeRo PuN3 BmB Si Ct TiNe X-URILE ( SLAY )"
alias "r3" "admin_tsay red 3.ReClaMaTiiLe SE FaC La AdmiN_paGe ..in CaZ CoNtraR ..LLaMa.."
//==================================================
// Finish
//==================================================
play vox/activated
developer "1"
//==================================================
// Echo :-)
//==================================================
clear